“A cynic by experience, a romantic by inclination and now a hero by necessity.”
David Gemmell

A'eyshn "Aysun" Darkfire (previously Demiir)
Race: Miqo'te - Seeker of the Sun
Gender: Female
Nameday: 16th Sun of the 3rd Umbral Moon
Age: It's complicated (early 20's)
Guardian: Oschon, the Wanderer
Devout: Llymlaen, the NavigatorHeight: 4 fulms, 10 ilms
Body: Petite, fit
Hair: Blonde, curly, messy
Eyes: Heterochromia-brown/blue
Scars: Typical for her lifestyle
Marks: Mark of the Twelve on her back from Carteneau; small deliberate smudge of white paint below her left eye
Voice: Relatively monotone, but feminine in pitch; Lominsan/stereotypical "sailor" accent that is very inconsistently suppressedGrand Company: Maelstrom allegiance, previously active in the Foreign Levy
Associations: Adventurers' Guild & similar
Current Residence: Darkfire Forge, the Goblet (W22, P4)
Marital Status: MarriedIn Brief: good, loyal, impulsive, capricious, damaged, prickly, forgetful

| Dancer, Archer (former) | As with any successful ranged fighter, she has impeccable aim, though she most definitely uses aether to | She is not above fighting dirty, and also fights simply stupidly at times. She has no experience with other weapons, and is downright resistant to trying any of them. |
| The Echo / "Blessing," Aether | Being "gifted" with the Echo grants her a definite overall edge as an adventurer and is probably the only reason she's survived thus far. Her potential strength with "actual magic" is very high.. | But it is instinctively and emotionally fueled when she attempts to use it, thus is generally unpredictable. She has no actual training in the schools of the Disciples of Magic. |
| Fishing, Basic Crafts | She has honed her ability to fish for both food and financial reasons historically. As an amateur cartographer hobbyist, she loves to explore and is an "expert" at wandering. | ..and by extension, getting lost. She is also by no means adept at any of her crafts outside of weaving. She has rudimentary understanding and ability as a leatherworker and carpenter, but much is beyond her skill. |

Born and grown at sea, A'eyshn was raised by her mother and a crew of vagrants on a reliable, although not very reputable ship. A trading vessel, according to her mother, called the Alacritie. There were no other children or Miqo'te to grow up with, nor women at all other than her mum.. and a few hyur wenches that stowed away, of course, later to be welcomed by the men needing comfort in their hammocks.But her young mother had also needed comfort during one particular docking in her home, Limsa Lominsa... there she met a Miqo'te man with blue eyes she could not resist. After a short, whirl-wind romance, it was back to sea with the other men. Several moons passed, and she confessed to the Captain. There was no denying it. Ashamed, she promised she would not entangle herself like that again. She would be alone raising the child; the man had disappeared just as quickly as she had fallen in love with him. It was lucky she kept her position at all aboard the ship, let alone being allowed to raise her daughter there.They did not raise her, they trained her. She learned to manipulate and repair with leathers, cloths, and woods. What a place it was for a child.. she had no friends for play. It was always learning, observing, and practicing. Life on the ship was often also dangerous: she was told pirates attacked the ship unrelentingly, wanting the goods that were the crew's livelihood. But Llymlaen is merciful, and they escaped them time and time again while she was sheltered below decks.As she grew older, the Wanderer's influence on her nature became more apparent. Many bells she spent staring out at the seas. There were so many islands they stopped at along the way, to trade and to rest. There were girls on these islands, and they danced so beautifully. She studied their dances, practicing as she did all things. Back on the ship mostly she was alone, and she danced to the music she heard in her heart whenever she could. Sometimes, however, the men played real music for her on deck.Eventually the girl wasn't a girl anymore, she was a woman. South they went on one route, leaving the humid air before docking once more. This place, Thanalan... it was this place she had to be. The sun shown long hours, and dry heat warmed her. It was amazing and it called to her. But the ship had to return to Limsa Lominsa, its storage was full and its supplies were replenished.

Sixteen and dressed in her best, she waved to her mother, a weathered short bow on her back. An archer, raised at sea? Her teacher found aiming at a moving target - on a moving boat! - good practice for marksmanship. The rough seamen she grew up with, Midlanders and a Highlander, a quiet giant of a Roegadyn, the Elezen who taught her letters, and of course a round little Lalafell who she had finally surpassed in height, vagrants, and such good men, were there to see her off.As many places as she had been, the places she had seen.. she had truly seen only a fraction of Eorzea as it was known to those born and raised on the land. The people, the races she'd never interacted with (including her own), she knew nothing of them or their rumors of war. She would find a caravan to take her to the city nearest, one called Ul'dah. There, a parade was taking place. Oh, there was a dancer, like her... How lovely she was. Perhaps she could find somewhere in this city to work and dance too?
Hear. Feel. Think.
Hooks:
- You Look Familiar: Since Carteneau, she has been heavily involved in the war efforts, primal-business, and other unnamed adventurer things. As if there was ever a choice to do otherwise. Were you?
- Fetch Quest: She's a frequenter of adventurers' hubs, a wanderer, and often assists with the work in the forge she calls home. Need something sourced or killed?
- Don't Drink the Tea: It's foul. But if she offers it, she wants to be your friend.
- Storyteller?: She will use any excuse to people-watch or listen to storytellers. Egomaniac? She's a great enabler.OOC Notes:
Character: Aysun Darkfire@Balmung
Player: 30's, she/her, CST (generally online 6-9pm, may RP during daytime hours)- Aysun is a "side character" in RP, generally used for/involved in progressing others' plots without having a major one up front herself.
- Social/casual RP is just as fun as deep plot and/or combat, to me.
- While adult themes are fine with me (the character and I are both adults), I don't ERP with randos and Aysun is violently monogamous.
- Aysun is a warrior of light (i.e., she is a Carteneau wol from 1.0 because I RP'd back then through it). She is not the Warrior of Light. This aspect of her story and how it relates to any actual FFXIV canon is only really known to/used by people close to her that request to go there with me. Otherwise, I just play her as a returning wol adventurer.
- I do best with "organic" RP, and tend to just jump IC when I can rather than setting things up OOCly. I have anxiety.
- She is time-crunched/bubbled because oh my god it's been 15 years.

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